So we had been investigating HoloLens and Unity for almost two months. Together we now have a good idea of what we wanted to create and a vague idea of how to create it. It was time to create a “Road Map”. A timeline we can work toward.
The current indications are that HoloLens will be available by Christmas so Flatventure needs to have the “Asset Manager” developed as much as possible by then. This is to allow some last minute tinkering with the “Asset Manager” so it can be offered to users almost immediately after HoloLens is available.
We’ve decided to use the waterfall methodology for design and development. This means completing all the analysis and decision making up-front to create a common specification which everyone can then work on independently.
With that in mind, we started off with the below “Development Road Map” for the “Asset Manager”: